Designing a full-sized game for a five-inch screen isn’t just about shrinking...
https://sizedesk.com/what-happens-when-a-full-sized-game-has-to-fit-on-a-five-inch-screen/
Designing a full-sized game for a five-inch screen isn’t just about shrinking everything down. It’s about prioritizing what matters most for touch-first controls and choosing portrait or landscape based on gameplay